81. Apple fun and games
Author: Wilcox, Clifford M.
Library: Central Library and Documents Center of Industrial University of Khaje Nasiredin Toosi (Tehran)
Subject: ، Computer games,، Apple computer -- Programming,، BASIC )Computer program language(
Classification :
QA
73
.
6
.
W5


82. Applications of Evolutionary Computation :
Author: edited by Anna I. Esparcia-Alcázar.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer Communication Networks.,Computer science.,Computer software.

83. Applying UML :
Author: Rob Pooley, Pauline Wilcox.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: UML (Computer science),COMPUTERS-- Programming-- Object Oriented.,UML (Computer science)
Classification :
QA76
.
9
.
O35
P66
2004eb


84. Arduino and Kinect project
Author: / Enrique Ramos Melgar, Ciriaco Castro Daiez with Przemek Jaworski
Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)
Subject: Arduino (Microcontroller),Video games--Equipment and supplies,Computer input-output equipment--Programming,Multimodal user interfaces (Computer systems),Automatic control--Computer programs,Three-dimensional imaging,Programmable controllers,Electronic books
Classification :
E-BOOK

85. Arduino and Kinect projects
Author: / Enrique Ramos Melgar, Ciriaco Castro Daiez with Przemek Jaworski
Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)
Subject: Arduino (Microcontroller),Video games--Equipment and supplies,Computer input-output equipment--Programming,Multimodal user interfaces (Computer systems),Automatic control--Computer programs,Three-dimensional imaging.,Programmable controllers.
Classification :
TJ223
.
P76M45
2012


86. Artificial intelligence for game
Author: / Ian Millington
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Computer animation.,Artificial intelligence.
Classification :
QA
,
76
.
76
,.
C672
,
M549
,
2006


87. Artificial intelligence for games
Author: / Ian Millington and John Funge
Library: Central library and document university of Kurdistan (Kurdistan)
Subject: Computer games, Programming,Computer animation,Artificial intelligence
Classification :
QA76
.
76
.
C672M549
2009


88. Artificial intelligence for games
Author: / Ian Millington
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Computer animation,Artificial intelligence
Classification :
QA76
.
76
.
C672
,
M549
2006


89. Artificial intelligence for games
Author: / Ian Millington
Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)
Subject: Computer games, Programming,Computer animation,Artificial intelligence
Classification :
QA76
.
76
.
C672
,
M549
2006


90. Artificial intelligence for games
Author: Millington, Ian.
Library: Central Library and Information Center of Ferdowsi University of Mashhad (Khorasan Razavi)
Subject: Programming ، Computer games,، Computer animation,، Artificial intelligence
Classification :
QA
76
.
76
.
C672
M549
2006


91. Artificial intelligence for games
Author: Millington, Ian
Library: Central Library and Documents Center of Industrial University of Khaje Nasiredin Toosi (Tehran)
Subject: Programming ، Computer games,، Computer animation,، Artificial intelligence
Classification :
QA
76
.
76
.
C672
M549


92. Assembly language for arcade games and other fast Spectrum programs
Author: / Stuart Nicholls
Library: Library of Campus2 Colleges of Engineering of Tehran University (Tehran)
Subject: Assembler language (Computer program language),Computer games,Sinclair ZX Spectrum (Computer) - Programming
Classification :
QA
76
.
73
.
A8N53
1984


93. Assembly language for arcade games and other fast Spectrum programs /
Author: Stuart Nicholls.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Assembly languages (Electronic computers),Computer games.,Sinclair ZX Spectrum (Computer)-- Programming.,Assembly languages (Electronic computers),Computer games.,Sinclair ZX Spectrum (Computer)-- Programming.
Classification :
QA76
.
73
.
A8
N53
1984


94. Atari in Wonderland /
Author: Fred D'Ignazio.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Atari computer-- Programming, Juvenile literature.,BASIC (Computer program language), Juvenile literature.,Computer games, Juvenile literature.,Atari computer-- Programming.,Computer games.,Games.,Programming (Computers),Atari computer-- Programming.,BASIC (Computer program language),Computer games.
Classification :
GV1469
.
2
.
D52
1983


95. Atari player missile-graphics in BASIC /
Author: Philip C. Seyer
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Atari computer-- Programming,BASIC (Computer program language),Computer games,Computer graphics
Classification :
GV1469
.
2
.
S49
1984


96. Audio programming for interactive game
Author: / Martin D. Wilde
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer sound processing.,Computer game music--Production and direction,Computer games--Programming
Classification :
QA
,
76
.
76
,.
C672


97. Audio programming for interactive games /
Author: Martin D. Wilde.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer game music.,Computer games-- Programming.,Computer sound processing.,Computer game music.,Computer games-- Programming.,Computer sound processing.
Classification :
MT723
.
W55
2004


98. Audio programming for interactive games
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer sound processing ; Computer game music ; Computer games ; Programming ;

99. Augmented reality game development : create your own augmented reality games from scratch with unity 5
Author: Micheal Lanham
Library: Library of Institute for Research in Fundamental Sciences (Tehran)
Subject: ، Unity )Electronic resource(,، Computer games -- Programming,Development ، Computer games,، Computer graphics
Classification :
QA
76
.
76
.
C672L26

